Cybernetics Division, v. 1

Jul 06 2015

My initial version of my Cybernetics Division deck was workable, but had some issues. I picked a useless 3-point agenda; Sundew never survived long enough to matter (and I didn’t have enough ice that I wanted to protect it); and the ice mixture was off. So I swapped out Utopia Fragment with Priority Requisition, Sundew with Melange, and replaced one Hourglass and Checkpoint with Pop-up Window and Komainu.

That was a bit of an improvement, but two Junebugs plus two Cerebral Overwriters left me with too many advanceable traps and no non-advanceable traps other than Ryon Knight. (Who, given that he was an upgrade, meant that he frequently wasn’t a surprise.) And, given that I actually am building up a decent-size scoring server, and that all but one of my agendas are three-cost, I realized: Edge of World would be a pretty good trap for this deck. So I swapped out one Junebug with an Edge of World, and replaced Pop-up Window with Architect.

 

Here’s the current version:

Cybernetics Division

Cybernetics Division: Humanity Upgraded

Agenda (10)

  • 3x Accelerated Beta Test
  • 1x Priority Requisition
  • 3x Project Vitruvius
  • 3x Self-Destruct Chips

Asset (13)

  • 3x Adonis Campaign
  • 2x Cerebral Overwriter
  • 1x Edge of World ••
  • 2x Jackson Howard • •
  • 1x Melange Mining Corp.
  • 2x PAD Campaign
  • 1x Project Junebug •
  • 1x Ronin ••••

Upgrade (2)

  • 2x Ryon Knight

Operation (7)

  • 3x Biotic Labor
  • 3x Hedge Fund
  • 1x Restructure

Barrier (4)

  • 2x Eli 1.0
  • 2x Heimdall 1.0

Code Gate (3)

  • 1x Hourglass
  • 2x Turing

Sentry (5)

  • 1x Architect
  • 1x Cortex Lock ••
  • 2x Ichi 1.0
  • 1x Komainu ••••

15 influence spent (max 15)
18 agenda points (between 18 and 19)
44 cards (min 40)
Cards up to Chrome City

 

It’s still doing okay; winning sometimes, but not particularly reliably. (But I think one of my coworkers’ runner decks is both unusually good and unusually well-suited to this deck.) I have enough ice and econ to be survivable, but both feel a little low; maybe I should get rid of a trap to add more ice? Or even a Jackson?

If there were a Netrunner tournament next weekend, I’d probably try it out there and then retire it; unfortunately, that will have to wait until the 25th this month. But I might start working on another corp deck soon anyways…

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  1. […] the previous version of my Cybernetics Division deck, I still wasn’t getting enough use out of my traps: I need […]