VGHVI Minecraft: August 25, 2011
Last month’s VGHVI Minecraft session had us complete a pretty epic building project, so I was curious what we would feel like doing this month. And the answer is: not so much building.
At least I didn’t feel like so much building! At first, I wandered around, looking at some of the old sights.
But then, once I’d reached the end of the familiar territory, I decided to just keep on going north, taking pictures along the way.
Clearly that last one was a previously-explored area of the world, but that was the last familiar sight I saw.
Anybody know what’s going on with the strips in that last one? I assume it’s some sort of chunk-related territory-generation artifact, but I don’t really know.
Eventually, the scenery started taking a while to load, so I decided to mark the end of my journey by dropping off my torches and teleport back home:
I wasn’t the only person who spent much of the time traveling north; here are some of the pictures that Eric took:
Here’s what the world map looked like once we were done exploring: pretty obvious which way we went!
Anyways, enough travelogue pictures, now for some construction. Miranda started off by building another house, though I didn’t manage to get a picture of its completed state:
Somebody (I don’t know who) also built a diving pool on the Acropolis. If you aimed right, you could go down into it from the skybridge, but if you were a little off, doom awaited:
I took the dive myself, with a happier outcome:
Miranda decided to build a smaller, less user-hostile pool, with its own diving tower:
And Adam decided to smooth out the underwater train tunnel: the floor had been pretty bumpy from all the flood barriers I put in, but it looks a lot nicer now.
Finally, a few last bits of scenery:
Dadoo! I made both of the diving pools!