VGHVI Minecraft: May 30, 2013

Jun 15 2013

Our May 2013 VGHVI Minecraft session had rather more going on than normal, with three large construction projects (and two literary projects!) going on at once.

First, Miranda finished off the library that we’d started work on last time, starting with the floor:

Starting work on the library floor

Starting work on the library floor

Most of the floor is completed

Most of the floor is completed

Breaking through to the outside

Breaking through to the outside

A view of the completed floor from the outside

A view of the completed floor from the outside

Once the floor was done, she added bookshelves:

Bookshelves are in place

Bookshelves are in place

Miranda, the bookshelves, and a sunrise

Miranda, the bookshelves, and a sunrise

Finally, she added a central seating area, along with some final touches.

Central seating

Central seating

The door, windows, and artworks

The door, windows, and artworks

While she was doing this, I poked around the outside and noticed a fairly large cavern underneath the house. So I tried building stairs down to the cavern; if I’m remembering correctly, the stairs actually exited in a different cavern? (A much much larger one, which Jonathan had started exploring years back?) I’ll take another look this month.

A cavern under the house

A cavern under the house

Stairs down to the cavern

Stairs down to the cavern

The bottom of the stairs

The bottom of the stairs

While Miranda worked on the library, Roger was continuing the work on his church:

A side view of the front edge of the church

A side view of the front edge of the church

Fleshing out the foundation

Filling out the foundation

Partway through filling out the foundation, Roger ran into a glitch which meant that, for a while, he had gold but not stone; he took advantage of that.

The gold front

The gold front

Gold pillars and floor

Gold pillars and floor

The view from above

The view from above

Dan, meanwhile, was busy extending a tower he’d worked on a few months back, in both directions:

That is a very tall tower

That is a very tall tower

But after completing that he moved on to building a platform in the middle of an inlet:

Building a platform

Building a platform

Pillar with decoration

Pillar with decoration

The view of the bay from above

The view of the bay from above

I poked around the bay a bit, and noticed a cave on the left; it forked, and the left side was standard but pleasant, while the right side was a little more interesting:

A spooky cave on the left side of the bay

A spooky cave on the left side of the bay

Zombies in the cave

Zombies in the cave

Zombies approaching the platform

Zombies approaching the platform

Dan was unfazed by this, and instead spent his time building fishtanks around the platform. He did, however, memorialize the zombies’ presence in prose.

The zombies watch Dan build a fishtank

The zombies watch Dan build a fishtank

Filling the tank with water

Filling the tank with water

A record of a glorious victory

A record of a glorious victory

More fishtanks

More fishtanks

If I’m remembering correctly, Miranda was actually the first person who suggested adding books; she (naturally enough) put one in the library. It’s a choose-your-own-adventure book, with many more branches to come:

There's a storage area next to the library seating

There’s a storage area next to the library seating

GOLD!

GOLD! I need gold!

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Guitar Status: June 2, 2013

Jun 02 2013

The new piece this week was Call Me. Fun to play; at first, the game said I wasn’t doing very well, though. This sometimes happens with power chords, and I think the problem here was exacerbated by the fact that the chord wasn’t repeated, giving the game fewer chances to do its note detection; after playing around with it for a while, I decided that the game was actually accurately reporting that I sometimes was only strumming two of the strings instead of three. So, nice to have improved my playing that way, I only wish the game’s feedback had been a bit more direct.

I’ve (somewhat accidentally) unlocked master mode in a few more songs; I ran into The Guns of Brixton in an encore on Saturday, flubbing it completely, so I spent a bit more time with that song over the weekend. It points out something that sometimes happens with Rocksmith: the song has a basic repeated chord structure, but in some sections you only play partial chords, and which notes you play is pretty random. Also, there are a couple of basic strumming patterns, and which pattern shows up at a given time is similarly random. And there’s a real tension between that and playing the song from memory—I can easily play something from memory that will sound correct, but whether I happen to play exactly what the game expects is quite a bit more random. The game is forgiving, so if I want to maximize my score I can strum extra times and always play full chords, which will give me full points even if the game omits some of the strums or some of the notes of the chords, but doing that lessens the texture of the songs.

Fortunately, I’m not too score driven, so I don’t mind missing a few points while I explore songs. But it’s also probably just as well, given my temperament, that there are lots of songs where memorizing the whole thing is more reasonable.

Other than that, the standard stuff—a couple of events, which led to some focused practice on a few of the songs; more Tom Sawyer arpeggio practice; and a few playthroughs of some of my favorite songs.

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Guitar Status: May 27, 2013

May 27 2013

It was a three-day weekend, but I somewhat uncharacteristically only practiced guitar on two of them. Part of that was having a violin recital coming up: I needed to practice piano for that, and we had a rehearsal for the Bach Double. Some of that was wanting to leave a bit of time to burn down my list of one-off things. And some of it was wanting to relax and hang out with Liesl and Miranda. (E.g. we played a bit of Galaxy Trucker today, and made a more complex dinner than normal.)

Still, I did get in good practice on two of those days. Nothing huge to report: I’m sticking with my mix of doing one event a day (to go through a random mix of old songs, plus some new songs if I’ve bought any over the last week or two) plus some focused practice (that Tom Sawyer arpeggio section) and some of my other favorite songs (went back to More Than a Feeling for a while and got the solo up to 100%). A very pleasant (and, I think, productive) way to spend time.

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Guitar Status: May 19, 2013

May 19 2013

The game threw the rest of the Rush songs at me this weekend: Limelight, Red Barchetta, and YYZ. Generally on the hard side for me, though some of the chords were familiar from Subdivisions and Tom Sawyer. All good stuff, but I think right now focusing on Subdivisions as a song and on the arpeggios in Tom Sawyer is enough Rush for me; maybe the next time they come around I’ll do better. (Subdivisions is quite tractable; Tom Sawyer will require more practice, but it’s good practice.)

They released a Maroon 5 pack this week; I got Misery and Harder to Breathe, and enjoyed both of them. Good chord practice in the former, and the latter is pleasantly funky.

The other thing that’s going on musically is that there’s another violin recital coming up soon. The main new piece for me is the Bach Double; I like it a lot, and one of the other students playing it came over today to practice it with Miranda and me. Good stuff, it sounded okay when we started and pretty good by the end.

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VGHVI Minecraft: April 25, 2013

May 18 2013

We didn’t have a Minecraft night in March, because I was on vacation, but we did have one in April. It actually ended up being only Miranda and me, but that was just fine, because we’d started a building project in February, so we wanted to continue with that.

Our cow guard stands watch

Our cow guard stands watch

We’d left things with a couple of hallways, a living room, a workroom, some stairs up to the roof, and a whole lot of rock to carve out. Some of that rock is on this level; there’s room for at least one more floor above, and of course lots of room below. But we decided to start carving out more space on the first level, starting from the entrance: it’s a fair amount of walking from there to the first room.

We didn’t want a big room by the entrance, but we decided to have a nice little nook there to sit in, plus some coat hooks. (Almost all Miranda’s design here, I just do the broad carving.)

Some new windows by the front door

Some new windows by the front door

The entrance nook

The entrance nook

The nook, hallway, and stairs

The nook, hallway, and stairs

After that, we started work on a much larger room. It’s behind the workshop and the living room; I honestly can’t remember exactly what we planned for it (it’s not done yet), but knowing us, it’s probably mostly going to be a library? It connects to the hallway and to the living room; there’s also one quite large niche at the end of it with a window overlooking the temple. (We’re trying to fit fairly well into the existing exterior shape of the mountain, and it happened to bulge out there.)

Putting a window from the hallway into the new room

Putting a window from the hallway into the new room

A dangerous criminal is behind bars

A dangerous criminal is behind bars

The outside window in the new room

The outside window in the new room

Looking down at the temple from that window

Looking down at the temple from that window

Starting work on the floor

Starting work on the floor

The door between the new room and the living room

The door between the new room and the living room

The other side of that door, with some pictures and shelves added.

The other side of that door, with some pictures and shelves added.

At this point, we got distracted because Miranda wanted to set off fireworks. So she did! Some outside, up on the roof, and some inside the new room, because, well, why not?

Outside fireworks 1

Outside fireworks 1

Outside fireworks 2

Outside fireworks 2

Outside fireworks 3

Outside fireworks 3

Outside fireworks 4

Outside fireworks 4

Outside fireworks 5

Outside fireworks 5

Outside fireworks 6

Outside fireworks 6

Inside fireworks 1

Inside fireworks 1

Inside fireworks 2

Inside fireworks 2

One response so far

Guitar Status: May 13, 2013

May 13 2013

I’ve hit the Rush portion of my song list in Rocksmith, clearly: the game had me play Subdivisions last week, Tom Sawyer this week, and I see both Red Barchetta and Limelight in the next event. Subdivisions was great because its arpeggio section was good practice for me; the arpeggio section in Tom Sawyer uses some of the same chords but throws in a few more, as it turns out. Which is also great: there’s enough common ground between the two songs for me to be able to start to make sense of Tom Sawyer, but it’s definitely a stretch for my current abilities. So after I’d gotten to where I could play the song well enough to qualify for the event, I went back to that section to work on it in practice mode; I returned to it again on Sunday and even on Monday morning (I took the morning off from work), a good choice.

I can’t remember too much about the events other than that; but I have been playing songs outside of events more and more often these days. Sometimes I’m returning to the same songs, often trying to learn multiple guitar parts from them (More Than a Feeling, Anna Molly, Six AM Salvation); sometimes I’m just dipping into fun stuff. Sometimes I focus on sections in riff repeater mode, sometimes I just play through the whole thing.

This morning I decided to try to unlock all of the pedals, so I went to look at what on-disc songs I hadn’t gotten 70,000 points on. There were a few, and rather than bang my head against them, I decided to try out alternate parts to unlock the pedals that way. And that was an interesting experience on itself: unsurprisingly, it turns out that songs that I’d been having trouble with the main part on are also tricky (but more manageable) on the other parts, so I got some good practice with fairly fast plucking and pull-offs.

After doing that, though, I got to where I’d gotten 70,000 parts on at least one part of all songs except for The Star-Spangled Banner; I started working on the latter and then I realized that it wasn’t showing me a tone to unlock! So I looked more closely and realized that, on some songs, there’s an alternate part that unlocks a different tone than the main part does. So I guess that’s what I’ll work on next week; certainly my experiences with trying out alternate parts have been almost universally positive. Heck, maybe after that I’ll go through all of the alternate parts that I haven’t tried yet.

I like where my practice is going these days: playing through events some to give me randomness, working on a few specific songs to get better at them, working on arpeggios specifically to try to improve my skills there, and also trying to explore more broadly. This adds up to a very pleasant way to spend my weekends.

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Guitar Status: May 5, 2013

May 05 2013

Very little guitar practice this week: Saturday morning and early afternoon was spent a performance of Miranda’s school orchestra, the rest of Saturday afternoon was spent on work stuff, and Sunday afternoon was a bit of work and a bit of catching up. So that only left two hours on Sunday morning; I went through the event that was queued up plus two new songs.

The new songs were White Wedding and Eye of the Tiger; both pleasant (and both at least a little ridiculous). In terms of old songs, the main bit of note was that it threw a Rush song at me for the first time in a while: Subdivisions, and I did pretty well at it once I went through a few of the sections in riff repeater mode. In particular, I managed to get the arpeggio fairly solid; I think I’ll probably practice that one outside of game for a while, it’s a good level for me.

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Guitar Status: April 28, 2013

Apr 28 2013

I went through a couple of events in Rocksmith this weekend: pleasant, as always, and it’s nice to both see a new song (Get Free) and to return to songs I enjoy that I hadn’t played for a little while (a couple of Clash songs, and Santana’s Smooth).

But I’m also trying to step a bit away from the events: so I spent some time going through individual songs, sometimes trying to learn segments, sometimes learning a different part from the one the game throws at you from default, sometimes just enjoying playing a song. I’ll continue doing that: I like the randomness that come from having events suggest songs at you, but it’s good for me to dive into songs a bit more.

I also had an interesting talk with Joan about what she’s focusing her guitar practice on. (Which she spends a lot more time on than I do!) I’m certainly being conscious about what I focus on: I’m not focusing on pedals and sounds like that, I’m not focusing on trying different guitars, I’m not focusing on improvisation, but I am focusing on execution. (With, right now, a focus more on my right hand than my left hand.) Listening to her talk about what she’s getting out of her theory grounding was quite interesting, though: that’s something that I should consider thinking more about. This weekend was particularly interesting in that regard: Joan and I spent some time a month or so ago improvising around a twelve-bar blues, and a couple of songs that I played this week had sections that are based on that. (So I should spend more time playing with Joan, to get more to think about! Though I’m sadly super busy this month…)

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Guitar Status: April 21, 2013

Apr 22 2013

I didn’t spend a huge amount of time playing guitar this week; though we did go to an Arlo Guthrie concert on Thursday which was surprisingly good. (And unsurprisingly full of old hippies, even Liesl and I were among the youngest people there, let alone Miranda.) Lots of his dad’s songs, lots of his songs, lots of songs by other people he met when growing up; I ordered a couple of song books after the concert, maybe I’ll try to learn some of them.

I’ve hit an arpeggio-heavy bit of the Rocksmith on-disc songs; still hard, but I’m doing a little better than the last time I hit those songs. So: progress, yay. No new songs this week; I downloaded Get Free, but I haven’t played it yet.

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VGHVI Minecraft: February 28, 2013

Apr 21 2013

The February VGHVI Minecraft session was a small one: Miranda and I were the only people building, though one or two other people dropped in to chat. As is my wont, I started by flying around taking pictures; this time, a window in the ground caught my eye:

What's that window doing on the bottom of that pit?

What’s that window doing on the bottom of that pit?

That window actually showed a view into the very first mine complex that we built in this world, albeit in a later room; I didn’t take any pictures of that room, but I did wander into the library across from it, and ran into a surprise:

Oh, hello there!

Oh, hello there!

I see you peeking around the corner

I see you peeking around the corner

Sorry, I didn't mean to interfere with your browsing

Sorry, I didn’t mean to interfere with your browsing

After that, I flew around a bit; on a cliff wall near the temple complex, I ran into some more cows:

Cliff-dwelling cows

Cliff-dwelling cows

And that alcove between them caught my eye:

Alcove in cliff wall

Alcove in cliff wall

So I decided to start digging, for the first time in ages, and Miranda decided to join me:

Miranda and I start digging

Miranda and I start digging

We started with a corridor going into the cliff and then going out to the left, where the cliff ends (just beyond the left cow): we put in a sitting room there, with a nicely furnished couch and bookshelves. And a big window, looking out on the temple complex.

The view out over the temple area

The view out over the temple area

A lamp next to the couch

A lamp next to the couch

A door on the other side of the window

A door on the other side of the window

Bookshelves in the back of the room

Bookshelves in the back of the room

That door on the outside leads to a natural set of stairs up to a roof area, so I went out there to explore a bit:

The window from the outside

The window from the outside

The view from the roof, showing the towers

The view from the roof, showing the towers

Wandering around up there a bit, I decided that we could build a set of internal stairs leading up to the roof as well, so we did that next. (With our traditional roles of me laying out the basic geometry and Miranda making it habitable.)

Working on the stairs

Working on the stairs

The view from the roof at night

The view from the roof at night

The view of the temple complex through the window at night

The view of the temple complex through the window at night

The finished sitting room, including carpet

The finished sitting room, including carpet

We left a good-sized chunk of space between the sitting room and the stairs; we decided to turn that into a workroom.

Carving out the workroom

Carving out the workroom

Installing some furniture

Installing some furniture

More furniture and decorations next to one of the doors

More furniture and decorations next to one of the doors

Putting in a gate and flooring

Putting in a gate and flooring

That made a good start on the house; time to give it a name.

Cows. They're remarkable cows.

Cows. They’re remarkable cows.

But there’s still a lot to do! There’s a fair amount of space within the cliff on the level that we’re on, we just have to decide how to use it; there’s also room for at least one story above us, possibly for two of them. I’m sure we’ll get back to that this month.

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