NBN Interference, v. 0

Jul 19 2015

I’ve had recent corp decks focused on bludgeoning my opponent and on reducing their hand size; at some point, I actually am planning to build a deck based on straightforward scoring, but my ideas there involve HB, and I already have one HB deck assembled. Also, at work, there are some very successful resource-based runner decks right now, so I figure we need some more tagging. So I decided to build a deck mostly around tags, though I threw in some program destruction as well, and some recursion defense.

Here’s the initial version:

 

NBN Interference

NBN: Making News

Agenda (12)

  • 3x AstroScript Pilot Program
  • 1x Breaking News
  • 2x Chronos Project
  • 3x Market Research
  • 2x Project Beale
  • 1x Restructured Datapool

Asset (14)

  • 2x Aggressive Secretary •• ••
  • 2x Blacklist
  • 2x Daily Business Show
  • 2x Jackson Howard
  • 2x Marked Accounts
  • 2x PAD Campaign
  • 2x Primary Transmission Dish

Operation (11)

  • 2x Hedge Fund
  • 2x Midseason Replacements
  • 2x Psychographics
  • 2x SEA Source
  • 3x Sweeps Week

Barrier (3)

  • 2x TMI
  • 1x Wraparound

Code Gate (3)

  • 1x Inazuma ••
  • 2x Tollbooth

Sentry (11)

  • 2x Archer •• ••
  • 2x Data Raven
  • 1x Gutenberg
  • 2x Ichi 1.0 •• ••
  • 2x Information Overload
  • 1x Rototurret •
  • 1x Virgo

15 influence spent (max 15)
22 agenda points (between 22 and 23)
54 cards (min 45)
Cards up to Breaker Bay

 

I’ve played it a few times; I don’t think it’s a great deck, but if I just force out SEA Source at the right time, I can do some damage, and if I can continue to stay ahead on money, then Midseasons and Information Overload make an amazing combo. And of course there’s always the classic Midseasons / Psychographics / Project Beale combo.

The best game, though, was against one of my coworkers who has an amazing Haley deck; once it gets going, has these combos of large hand sizes (Beach Party, filled up with Game Day) feeding his multiple installs, paid with by Power Nap and a bunch of other double events. And there’s Starlight Crusade Funding supporting the doubles, with Adjusted Chronotype and Gene Conditioning Shoppe preventing him from losing clicks from Starlight Crusade and Beach Party.

In that game, I managed to play two Sweeps Weeks right after he’d double-Beach-Partied plus Game Day to get his hand size to 14 cards; 26 credits in two clicks is pretty good! And I tagged him (I can’t remember if it was Midseason’s or SEA Source) to get rid of Aesop’s, so he had a hard time getting rid of the Beach Parties, leaving him down on clicks. He started to recover from that, but then I landed a Chronos Project just before he was about to Levy, so all of a sudden he only had 13 cards available in total, most of which were already in his hand. Then, a bit later, after one more tag, I got rid of Adjusted Chronotype and Gene Conditioning Shoppe while leaving him two resources installed that each cost him a click; and, it turns out that running with only two clicks per turn doesn’t work very well.

 

So the deck isn’t a complete disaster, at least; that one game was a total fluke, but I’ve won a couple other times with it. It’s just a first pass; I imagine I’ll fiddle with the ice significantly, and probably cut down on the program destruction. I think it’s probably a useful addition to our local meta; I’m not at all sure I’ll be able to evolve it into something that wins even half of its games in tournaments, though.

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  1. […] initial version of my NBN Interference deck had its moments; in particular, Psychographics plus Information […]