Guitar Status: November 2, 2013
I decided to bring my guitar in to get set up today; that will take a week, which means no Rocksmith tomorrow.
Today was interesting, though. I learned that the game models tapping; which, on the one hand, sounds like a technique that I should learn, but on the other hand mostly occurs in sorts of music that I’m not all that interested in playing? The one song that I played today didn’t do anything to disabuse me of either notion, at any rate. A bit frustrating that the game had a hard time detecting notes that I could hear just fine; I think its detection on the upper E string is not so great, I run into problems when tuning that string.
On which topic: another one of the songs I was playing today was in E flat / dropped D flat tuning, which meant retuning all the strings. And that was a pain, both getting it in tune to play that song and then getting it back in regular tune. I’m tentatively thinking that a lot of what’s going on there is that I need to replace my strings; another side benefit of getting it set up, I’ll have to keep that in mind the next time the game seems to be acting odd tuning-wise.
Not a whole lot to say other than that; a pleasant enough practice session, tuning and tapping frustrations aside. Oh, and the tone-switching on Subdivisions makes that song a little more annoying to play than in the original Rocksmith: the tone that they use for the arpeggiated sections brings out the audio delay somehow. Maybe at some point I’ll see if I can plug headphones directly into the 360? I also browsed the lessons to see what other techniques there were that I hadn’t learned; I’m mostly done with them, but I see more advanced lessons for techniques that I’ve seen the basic lessons for, so more lessons for me to go to. And certainly lots more practice for me to do on techniques that I’ve been exposed to; I did a bit better today at muting with my fretting hand than I have been, at least…
Comments Off on Guitar Status: November 2, 2013