VGHVI Minecraft: February 16, 2017

Mar 18 2017 Published by under Uncategorized

Pictures from the February Minecraft session:

Not many pictures this time, mostly just wandering around.

lava- and waterfalls

a tower in snow

underwater tracks

a view from the tracks right outside the underwater tunnel

a pillar in the distance

a little odd to see jack-o-lanterns covered by snow

a closeup view of the piller

a tiny house in the trees near the pillar

Pat was continuing building on his floating islands; he’d started a new building but, if I’m remembering correctly, wasn’t particularly satisfied with it, so it may change significantly next time.

the frame of a building

a top view

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VGHVI Minecraft: January 22, 2017

Feb 12 2017 Published by under Uncategorized

Pictures from the first VGHVI Minecraft of 2017:

Not sure if I’d seen this island before or not, but I didn’t remember it

Apparently pirates had been there before

A forest with lots of fire

The nether gate by pinetown

Returning to the balcony in my cave

The view from higher up the cave

The only new bit to take a picture of was an addition that Miranda had made to the pit she’s working on:

A dark corridor with torches

A circular room at the end of the corridor

Looking out from the room into the corridor

Looking up at the entrance to the pit

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VGHVI Minecraft: December 2016

Jan 09 2017 Published by under Uncategorized

Pictures from the December Minecraft session. (This server has now been in existence for more than six years!)

A pool of lava in the snow

Still one of my favorite terrain generation algorithm change mismatches

Looking down at the podded building at night

A view across the water to the tower at night

I think this was a natural passage, not one I built?

When I exited the door, I looked right and saw this sign, and had completely forgotten what was so inappropriate about this door

Then I saw the other sign and I remembered: there had been some cliff-dwelling cows here

Pat finished off the floating island he’d been building in October and November, adding a restaurant:

The restaurant entrance

Inside the restaurant

Here’s what those tables look like from the side

The entrance to the kitchen

Inside the kitchen

The view across the roofs. (That’s the kitchen in front)

Looking down at daytime

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VGHVI Minecraft: November 2016

Jan 02 2017 Published by under Uncategorized

The November Minecraft pictures are mostly a continuation of the same structures that I took pictures of in October, but, as always, I started by flying around a bit:

Some lava in a cave

I decided to put a table in a natural forest alcove

The moon above a snowy forest

The desert castle

I put a table and chair on this ledge

A spit of land

A ground view of the spit and reeds

Then I took some pictures of the current state of Pat’s floating island:

The tower

A corner view of the brown house

A view angled so you can see the water beneath

A side bedroom in the brown house

The bedroom entrance

The stairs to the second floor

Big windows on the second floor room

A tree

The kitchen in the lighter building

Looking down from the balcony

A plaza with a tree and a pond

A view of the floating islands from above

The side view of the islands

A shadow on the water

The I went over to the pit that Miranda had been digging:

Hollowing out a pit

The view from above the island

A door to a cave

The cave behind the door

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VGHVI Minecraft: October 2016

Dec 03 2016 Published by under Uncategorized

I didn’t take enough pictures in September to be worth a post, but here are the (belated!) October pictures.

I spent quite a while wandering around old spots, taking pictures. First, a few photos along a long underground path near the spawn point:

A pink path through a natural cavern

A pink path through a natural cavern

A mine in a cavern the path meets, with water going through it

A mine in a cavern the path meets, with water going through it

A zombie cave

A zombie cave

Looking out from lava

Looking out from lava

The exit at the end of the path

The exit at the end of the path

Then I headed back to town overland.

Sunset over a swamp

Sunset over a swamp

A house of glass

A house of glass

And some pictures from structures in the lake next to the town.

Inside the sunken ship

Inside the sunken ship

The edge of the water near the ship

The edge of the water near the ship

Looking out from a tower

Looking out from a tower

Looking up at the top of the tower

Looking up at the top of the tower

Snow, ice, and rail

Snow, ice, and rail

A duck getting rained on

A duck getting rained on

Pat was building a floating island with a few buildings on it.

A house in the sky

A house in the sky

Looking along the house to the tower

Looking along the house to the tower

Inside the house

Inside the house

The house's builder at sunset

The house’s builder at sunset

Looking up at the balcony

Looking up at the balcony

Looking down from the balcony

Looking down from the balcony

Balcony furnishings

Balcony furnishings

A door and ladder

A door and ladder

The tower at night

The tower at night

Inside the tower

Inside the tower

A floating platform off to the side

A floating platform off to the side

Looking up at the floating buildings from the ground

Looking up at the floating buildings from the ground

Miranda was working on hollowing out an underground shaft.

Looking down the shaft

Looking down the shaft

Near the bottom

Near the bottom

Digging away at the bottom

Digging away at the bottom

We've hit a gusher

We’ve hit a gusher

There's a cave behind that water

There’s a cave behind that water

The cave is actually pretty cool

The cave is actually pretty cool

The top view from outside

The top view from outside

A side view of the entrance island

A side view of the entrance island

The island next door

The island next door

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VGHVI Minecraft: July and August 2016

Sep 05 2016 Published by under Uncategorized

I didn’t do any building in either the July or August VGHVI Minecraft sessions, and neither did anybody else; I wandered about a bit, and took a few pictures, but not many. (And no pictures of anything new.)

A village near the main city

A village near the main city

Pinetown in the rain

Pinetown in the rain

Flowers, melons, and pumpkins

Flowers, melons, and pumpkins

A stable in that building

A stable in that building

The side room off of the library

The side room off of the library

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VGHVI Minecraft: June 23, 2016

Jul 09 2016 Published by under Uncategorized

At the end of the May Minecraft session, the main idea I had for my cave was to put in a stained-glass window, so I decided to work on that in June. But first, I had to make sure that my fence wasn’t on fire!

The fence remains; hopefully that's not just because of the rain...

The fence remains; hopefully that’s not just because of the rain…

Here’s some experimentation about the stained-glass window:

This is where the stained glass will go

This is where the stained glass will go

Starting off with purple glass

Starting off with purple glass

The glass needs to be larger

The glass needs to be larger

Adding a second color

Adding a second color

Trying out red and yellow

Trying out red and yellow

Green and yellow

Green and yellow

A different shade of green

A different shade of green

Maybe put the yellow in the outside?

Maybe put the yellow in the outside?

Going back to red and yellow

Going back to red and yellow

I’m not particularly happy with how this turned out; I don’t have a better idea for what to do there, though.

 

After that, I wandered around the cave and Pinetown taking pictures:

A nighttime view from above the cave

A nighttime view slanting down into the cave

Daytime, from higher up; the blue and black is the cave entrance

Daytime, from higher up; the blue and black is the cave entrance

The view towards oaktown

The view towards oaktown

Oaktown at night

Oaktown at night

A guardian remains

A guardian remains

 

Pat was building a floating island; here are pictures of that.

The temple on the top of the floating island

The temple on the top of the floating island

The bottom of the island

The bottom of the island

The island's shadow on the ground

The island’s shadow on the ground

Another view up, with the tips of the ice forest treetops in view

Another view up, with the tips of the ice forest treetops in view

A side view

A side view

I think this is the old cottage inside the ice forest?  I'm not 100% sure, though...

I think this is the old cottage inside the ice forest? I’m not 100% sure, though…

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VGHVI Minecraft: May 26, 2016

Jun 11 2016 Published by under Uncategorized

At the end of the April Minecraft session, I had a few ideas about where to improve the cave next; for May I decided to dig up and out through the cave on the left.

That grey area is a graphics glitch, not the sky

That grey area is a graphics glitch, not the sky

So I started by wandering around, seeing where I thought it would come out, repeating the survey from April. There’s a pretty high snowy hill that I think goes pretty much straight back from the cave; I think if I went up at a 45 degree angle, I’d come out in the middle of that, but I’m not completely sure.

This is behind and above the cave

This is behind and above the cave

Here's the view from the outside back towards the cave

Here’s the view from the outside back towards the cave

The entire view from the cave to the castle

The entire view from the cave to the castle

That seemed non-ideal but workable, and maybe something interesting would come out of the shape of the hill, so I decided to go forward with my plan and start building stairs up and out of the back of the cave. But I ran into a surprise when I did that: not only was there a passage right behind the back wall of that cave, but it was lit by torches. So I’d been there before, I just didn’t realize it.

A surprise visible through the wall

A surprise visible through the wall

I wandered around; I found some areas of cave that were new (there are a lot of caves and passages here), some that I’d been to before and some that were new, and eventually I managed to make it back to the furnished area of the cave by following through the passages. I still don’t have a complete view of things, but basically there seems to more or less be a ring of cave passages around the large central cave, though it’s twisty enough that it’s hard to put together a mental picture.

Here's a pit I fell down

Here’s a pit I fell down

Light through a crack

Light through a crack

An underground waterfall

An underground waterfall

A cave with mushrooms

A cave with mushrooms

I recognize that stair

I recognize that stair

At any rate, I kept on going back, and ran into a second set of caves; there was a passage that was going up and to the left, so I followed it for a while, but eventually it turned too much so I decided to just build my stairs out in the appropriate direction, and I didn’t run into any more surprises.

The exit to the surface

The exit to the surface

Lava right ahead of me

Lava right ahead of me

A pond and a duck past the lava

A pond and a duck past the lava

Let's build a hot springs

Let’s build a hot springs

It turns out that, because of the jog to the left from following the existing passage, I came out just barely to the side of the hill that I thought I would be up: the exit is in a really nice position, actually. Nice not only in terms of coming out right at the edge of the hill, but also nice because there was a lava and a pool right there, so I decided to treat the pool as a hot spring.

Cleaning out the inside of the pool

Cleaning out the inside of the pool

Finish up the back

Finishing up the back

Maybe dark brown stairs would work better?

Maybe dark brown stairs would work better?

Or grey stairs?

Or grey stairs?

Nah, let's stick with the light color

Nah, let’s stick with light oak

That’s the inside; looking at it from the outside, there were some safety problems, so I added railings.

People could fall in!

People could fall in!

Attempt one at a railing

Attempt one at a railing

That was too overwhelming, light oak is better

That was too overwhelming, light oak is better

The first attempt at a fence around the lava didn't work so well

The first attempt at a fence around the lava didn’t work so well

A nether stone fence seems better, though we'll see if it's still intact this month

A nether stone fence seems better, though we’ll see if it’s still intact this month

The view back towards the floating castle

The view back towards the floating castle

I also tidied up the route from the cave to the hot springs, adding signs and proper stairs.

Improving the route out, now that I know what it's doing

Improving the route out, now that I know what it’s doing

Here's the cave entrance

Here’s the cave entrance

The next place I decided to work on was the upper room in the back. First I tried a podium, but that didn’t look so great, so I decided to use a couch and bookshelves, similar to the room beneath it.

Here's the experiment with the podium

Here’s the experiment with the podium

Nah, let's stick with a couch

Nah, let’s stick with a couch

Front view of the couch and decor

Front view of the couch and decor

Here's the whole room

Here’s the whole room

Once that was done, I decided to work on the stairs up from that room, to the back exit. And there, too, I ran into a surprise: when I replaced blocks with stairs, I again ran into the cave passage ring. I ended up splitting the steps into two: one up to the back exit, and one back down into the cave passage ring.

The hole I hit in when building stairs

The hole I hit in when building stairs

Splitting the stairs into up and down

Splitting the stairs into up and down

The other side of the split

The other side of the split

Here are the stairs continuing up

Here are the stairs continuing up

The current view of the central cave

The current view of the central cave

I’m not sure what to do next. Maybe I’ll work on that flat area above the upper room? Maybe I’ll investigate that ring passage? Maybe I’ll start connecting this cave to Pinetown? Pretty sure I’ll continue in that area, at any rate.

 

Miranda was also there for some of the time, she was working on a desert castle.

Teleporting to the desert castle

Teleporting to the desert castle

A full view of the castle

A full view of the castle

Looking through the portcullis

Looking through the portcullis

The top level of the castle

The top level of the castle

Inside the corner towers

Inside the corner towers

The lower passages

The lower passages

The surrounding scenery

The surrounding scenery

Another view of the surroundings

Another view of the surroundings

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VGHVI Minecraft: April 28, 2016

May 21 2016 Published by under Uncategorized

For the April Minecraft session, I wanted to play extend the “band of wood floors” aesthetic that I decided made sense in my cave the previous month.

But first I wanted to work on accent colors: the floors are light oak, but other wood should be darker. And, in fact, I noticed that I was already (somewhat accidentally) using dark oak for railings. I decided to start by working on a table in the big room that I’d experimented with the previous time: it didn’t seem right, but I think that was because I tried putting in light oak, so I wanted to try again with something darker.

Here's the room without a table at all

Here’s the room without a table at all

A dark oak table is actually still too light

A dark oak table is actually still too light

Going still darker with spruce is right

Going still darker with spruce is right

It was too far back, move the back end forward

It was too far back, move the back end forward

Here's the top view of the final position and color

Here’s the top view of the final position and color

At this point, I thought I had the rules: floors are light oak, railings are dark oak, furniture is spruce. So I went to fix other areas of the cave to match those rules.

Put a wood floor in that upper room

Put a wood floor in that upper room

Extend the floor out to the sides, and add in a railing

Extend the floor out to the sides, and add in a railing

There's some stone down there that should be wood

There’s some stone down there that should be wood

While walking down there, I noticed that the room behind the waterfall had the wrong colors

While walking down there, I noticed that the room behind the waterfall had the wrong colors

Here are the right colors

Here are the right colors

The exit behind the waterfall needs to get turned to wood

The exit behind the waterfall needs to get turned to wood

There's wood up through the end of the finished area; the part behind that is (largely) unfinished, I'm marking that by leaving it with stone

There’s wood up through the end of the finished area; the part behind that is (largely) unfinished, I’m marking that by leaving it with stone

Here's that same view from higher up, now with wood in place

Here’s that same view from higher up, now with wood in place

That seemed to work pretty well, now I went around again taking a closer look.

This couch is too dark

This couch is too dark

For this couch, dark oak actually works better than spruce

For this couch, dark oak actually works better than spruce

A stone floor hidden behind a door

A stone floor hidden behind a door

Let's extend the wood a bit further

Let’s extend the wood a bit further

This couch is too light

This couch is too light

Dark oak works well here, too

Dark oak works well here, too

A top view showing four levels of wood floors

A top view showing four levels of wood floors

I like that last picture; the next question is what to do next. That upper room clearly needs more stuff in it, I should fix that. There’s also a passage above it leading to a tiny room (not visible in that picture), maybe I should do something with that? There’s a cave passage on the left (on the level with the balcony all around). And there’s the unfinished area near the door at the bottom of the waterfall that I mentioned before. So those all seem like possible areas for refinement.

Here's the entrance to that cave passage I mentioned

Here’s the entrance to that cave passage I mentioned

This is where the passage dead-ends

This is where the passage dead-ends

I thought about building a door out to the surface there; the question, then, is how far down are we? If I’m remembering correctly, I counted and it was somewhere around 25 blocks beneath the surface, so I’d have to go up a fair amount; I decided to go outside and take a look to see where it would come out.

Here's the view from above towards the back: the railing that you can see down in the cave is right in front of the entrance to the passage in question, which stretches back towards the floating castle

Here’s the view from above towards the back: the railing that you can see down in the cave is right in front of the entrance to the passage in question, which stretches back towards the floating castle

Here's the back side

Here’s the back side

The main takeaway there is that, if I dig back and up at a 45 degree angle, then I’ll have to go more than 25 blocks, because there’s this hill up there that is above and behind it. I think that’s still what I want to do, but I might do more surgery there: maybe I’ll hollow out a big area under the cave, like I did with the train station in my first Minecraft world? I’m not completely sure yet, but I like how a big structure there would link my cave to Pat’s floating castle.

A mostly blank space above the upper room

A mostly blank space above the upper room

This is the other area that I was thinking about: if you look closely, you’ll see a small opening above the upper room, but, as-is, it’s not really great for a room. But it’s also so high up that I’m not sure a room there on its own is the best idea, and also having something relatively flat and shallow would work better with the way the wall starts curving in there. So instead, I’m thinking that I might take some inspiration from train stations or cathedrals and think of that as the place where either a big clock or a stained-glass window would go? I’ll experiment.

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VGHVI Minecraft: March 31, 2016

Apr 24 2016 Published by under Uncategorized

For the March Minecraft session I wanted to think about how the long balcony I’d added in February affected the cave I was working on. So at first I wandered around a bit:

I have no idea where this is from; probably not even that same cave, maybe it's the ravine in the ice forest?

I have no idea where this is from; probably not even that same cave, maybe it’s the ravine in the ice forest?

Another view of that persistent glitch

Another view of that persistent glitch

The top of a waterfall in a cave

The top of a waterfall in a cave

The bottom of the waterfall in the cave

The bottom of the waterfall in the cave

I remember looking in the glitch cave, and deciding that it didn’t actually go all the way through to the outside. Which is a potential area for further change: maybe I could dig out from there and turn it into a third entrance to the cave? I’ll think about that this week.

At any rate, the main area that I settled on was the lower room in the back: it’s too shallow. So I deepened and furnished it, so it could start to stand on its own.

This room is too shallow

This room is too shallow

I hit a hole in the ceiling when extending it further back

I hit a hole in the ceiling when extending it further back

Now the depth looks right, and there's floor covering

Now the depth looks right, and there’s floor covering

A bookshelf on the right wall

A bookshelf on the right wall

And a sofa on the back wall

And a sofa on the back wall

Once I had that looking nice, I got to thinking about the first large room I’d finished: I liked its sides, but there’s too much space in the middle. So I decided to build a table there:

Too much space in the middle

Too much space in the middle

A back view of the table

A back view of the table

A front view of the table

A front view of the table

My memory when building that was that I thought it might be too big and/or not a great design. When I look at it in those pictures, though, it seems fine from a space point of view, but clearly the wrong color: I don’t want the table to blend into the floor! So I’ll change that this month.

Here's the view of the back of the central area

Here’s the view of the back of the central area

Arches when looking up in the back

Arches when looking up in the back

The upper room could use some work

The upper room could use some work

I don’t have a good picture representing all of this, but my current hypothesis is that it’s starting to point me at a coherent aesthetic that wasn’t there four months ago: the band of wood from the balcony combined with using that wood as the floor for finished rooms is a nice counterpart to the stone walls elsewhere. So I want to see if I can continue that pattern while finishing off other areas.

 

After doing that, I did my usual flying around:

A castle foundation - I don't know if that's new or something old that I happened to notice now

A castle foundation – I don’t know if that’s new or something old that I happened to notice now

A flow of lava in the distance

A flow of lava in the distance

Torches in midair

Torches in midair

Revisiting Dan's path

Revisiting Dan’s path

Pat's still at work

Pat’s still at work

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