VGHVI Minecraft: September 26, 2019
In the August Minecraft session, I’d started building a lighthouse behind the mountain that I’ve been working on; so I spent the September session finishing it off.
To be a lighthouse, it needs lights on top, though! Which raises two questions: 1) What will the top floor look like?, and 2) What will the lights look like? I thought for a bit about doing some sort of redstone thing, but I didn’t think that was going to work out well, so I decided to go with fixed lights. And I decided to go for a wider top than the rest of the floors: Minecraft doesn’t have very bright lights, so I wanted a good number of them, and I’d also need a bit of space to walk around.
I still needed to work out the details of the lights, so I tried a few experiments.
Ultimately I decided I liked the first experiment the most, so I went with it, just adding in some glowstone accents. Also, once that top floor was in place, it meant that the lower floors no longer got light, so I needed to deal with that.

Here’s the view of the side of the mountain on the lighthouse side; I think in October I’ll spend some time providing a way to get from the top of the mountain down to the bottom?
Next, I checked on Dan’s underground structure.
And, finally, Ariel had started work on a U-shaped building. (Or maybe continued work? It might have been an abandoned frame of a building from a few years back.)
Comments Off on VGHVI Minecraft: September 26, 2019